Star Trek Online - Art

Character Artist - STO

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Character Artist – Star Trek Online

 

Cryptic Studios is looking for a talented Character Artist with a genuine passion for games!  You’ll work in close collaboration with concept artists, animators, designers, and software engineers to create characters, creatures, costumes, and weapons for the universe of Star Trek Online.  The ideal candidate understands the aesthetics and technicalities of generating game-ready character art.   At Cryptic, we hire great people who love the work, the genre and the game. We actively balance our work with the personal lives of our employees.

  Every day you could be:

  • Collaborating with artists, designers, and engineers to bring visually compelling characters to life
  • Sculpting detailed high-poly models, creating efficient game resolution meshes and implementing in-game assets for characters, creatures, weapons, costumes and items
  • Creating high quality textures and materials
  • Using our custom tools to bring assets in-game, troubleshoot issues and ensure that character art supports gameplay and performance  

What we'd like to see:

  • 1+ years of experience on PC and or console games as a 3D character artist
  • Proficiency using 3ds Max, ZBrush, and Photoshop (or equivalent 3D and 2D programs)
  • Exceptional understanding of human/creature anatomy, color theory, values, form, shape language, silhouette and composition
  • Strong knowledge of weapon, fashion and costume design
  • Demonstrated ability to work in a broad range of styles, within technical constraints 
  • Creative problem-solving abilities and willingness to collaborate to find solutions
  •  Ability to create and use modular costume parts to build characters
  • Experience working in a game engine and being able to troubleshoot issues
  • Self-motivated, with excellent communication skills and a team-player attitude
  • BA or BS degree in a relevant field or equivalent work experience

Pluses:

  • Solid foundation in traditional art, drawing, painting, illustration and/or concept art
  •  Proficiency with Substance Designer/Painter and/or Quixel Suite
  • Basic skinning/weighting experience with a foundational understanding of rigging, animation and deformation
  • Passion for Star Trek preferred  

Required application materials:

  • Resume and cover letter
  • Portfolio or demo reel demonstrating relevant artistic/design skills
  • An art test may be required
Apply Now
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