We are currently looking for a full-time Lead Systems/Content designer to work on our exciting new and ongoing projects. This design position is responsible for creating and maintaining fun and balanced combat gameplay. Combat systems require an understanding of the quantitative (e.g. damage, range, cooldown) and qualitative (e.g. effect of landscapes, player skill, timing) factors that affect the combat experience. This position requires previous lead experience on an industry-leading shooter.
We actively balance our work with the personal lives of our employees. We only hire the best and most talented people who love the work, the genre, and the game.
Every day you could be:
What we'd like to see:
This position is located in Seattle. Applicants must be willing to relocate.